Initialize engine version: 5.3.5p8 (4ff20829e874)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
    Vendor:   NVIDIA
    VRAM:     2971 MB
Begin MonoManager ReloadAssembly
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Gif2Textures.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Gif2Textures.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\ArabicSupport.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\ArabicSupport.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\SampleClassLibrary.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Poly2Tri.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Poly2Tri.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\websocket-sharp.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\websocket-sharp.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\DOTween.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\DOTween43.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\DOTween46.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Vectrosity.dll (this message is harmless)
Loading E:\game\10.27\Poly Bridge\polybridge_Data\Managed\Vectrosity.dll into Unity Child Domain
- Completed reload, in  0.048 seconds
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 0.605155 ms
Setting up 1 worker threads for Enlighten.
  Thread -> id: 19d8 -> priority: 1 
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.327784 ms
VRAM: 2971
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Displays count: 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading up build 1.0.5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Command line arg: E:\game\10.27\Poly Bridge\polybridge.exe
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

awake levelmanager
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 9634.
Total: 11.381912 ms (FindLiveObjects: 0.390125 ms CreateObjectMapping: 0.452245 ms MarkObjects: 10.500289 ms  DeleteObjects: 0.038227 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9634.
Total: 11.483624 ms (FindLiveObjects: 0.420503 ms CreateObjectMapping: 0.336538 ms MarkObjects: 10.708493 ms  DeleteObjects: 0.016724 ms)

Start progress manager
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Creating progress container reading legacy properties
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Checking for legacy save files to upgrade
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

loading bundled stats
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

1920 : 1080 : True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Platform assembly: E:\game\10.27\Poly Bridge\polybridge_Data\Managed\System.Xml.dll (this message is harmless)
requestig stats
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Received stats and achievements from Steam

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.881682 ms
Awake World
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Instancing singleton LevelLoaderContainer
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 16857.
Total: 25.000818 ms (FindLiveObjects: 0.686389 ms CreateObjectMapping: 0.434838 ms MarkObjects: 23.847507 ms  DeleteObjects: 0.031401 ms)

Start World
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Preload finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

InvalidOperationException: Process has exited, so the requested information is not available.
  at System.Diagnostics.Process.get_ProcessName () [0x00000] in <filename unknown>:0 
  at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:get_ProcessName ()
  at WorldBehaviourScript.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 17668.
Total: 27.048384 ms (FindLiveObjects: 0.891862 ms CreateObjectMapping: 0.447467 ms MarkObjects: 25.628160 ms  DeleteObjects: 0.080550 ms)

Tutorial_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StoreStats - success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Preload finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading time: 0.04264641
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Operation timed out after 0 milliseconds with 0 out of 0 bytes received
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Operation timed out after 0 milliseconds with 0 out of 0 bytes received
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Attempting save to savefiles/Tutorial_01/AUTOSAVE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

FileWrite(savefiles/Tutorial_01/AUTOSAVE, Data, 240) - True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Destroy old
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StoreStats - success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Tutorial_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StoreStats - success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Preload finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading time: 0.04359436
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Attempting save to savefiles/Tutorial_02/AUTOSAVE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

FileWrite(savefiles/Tutorial_02/AUTOSAVE, Data, 248) - True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Destroy old
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StoreStats - success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Character with ASCII value of 20142 was not found in the Font Asset Glyph Table. It was replaced by a space.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Character with ASCII value of 20142 was not found in the Font Asset Glyph Table. It was replaced by a space.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Character with ASCII value of 20142 was not found in the Font Asset Glyph Table. It was replaced by a space.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Tutorial_06
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StoreStats - success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Preload finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading time: 0.04255676
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Attempting save to savefiles/Tutorial_03/AUTOSAVE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

FileWrite(savefiles/Tutorial_03/AUTOSAVE, Data, 400) - True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Destroy old
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Character with ASCII value of 20142 was not found in the Font Asset Glyph Table. It was replaced by a space.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Character with ASCII value of 20142 was not found in the Font Asset Glyph Table. It was replaced by a space.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Character with ASCII value of 20142 was not found in the Font Asset Glyph Table. It was replaced by a space.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Character with ASCII value of 20142 was not found in the Font Asset Glyph Table. It was replaced by a space.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Character with ASCII value of 20142 was not found in the Font Asset Glyph Table. It was replaced by a space.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Character with ASCII value of 20142 was not found in the Font Asset Glyph Table. It was replaced by a space.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Tutorial_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StoreStats - success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Preload finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading time: 0.04440308
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Attempting save to savefiles/Tutorial_06/AUTOSAVE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

FileWrite(savefiles/Tutorial_06/AUTOSAVE, Data, 632) - True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Destroy old
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Tutorial_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

The referenced script on this Behaviour (Game Object 'polyarrow') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'polyarrow') is missing!
 
(Filename:  Line: 1655)

StoreStats - success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Preload finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading time: 0.04333496
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Attempting save to savefiles/Tutorial_04/AUTOSAVE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

FileWrite(savefiles/Tutorial_04/AUTOSAVE, Data, 772) - True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Destroy old
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Tutorial_07
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

StoreStats - success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Preload finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading time: 0.04376221
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Attempting save to savefiles/Tutorial_05/AUTOSAVE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

FileWrite(savefiles/Tutorial_05/AUTOSAVE, Data, 512) - True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.949905 ms

Unloading 567 unused Assets to reduce memory usage. Loaded Objects now: 14157.
Total: 13.225709 ms (FindLiveObjects: 0.386712 ms CreateObjectMapping: 0.342000 ms MarkObjects: 11.996284 ms  DeleteObjects: 0.500030 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14174.
Total: 13.480330 ms (FindLiveObjects: 0.665568 ms CreateObjectMapping: 0.382958 ms MarkObjects: 12.385726 ms  DeleteObjects: 0.045736 ms)

loading mainmenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.405946 ms
Awake World
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Instancing singleton LevelLoaderContainer
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 16904.
Total: 24.854053 ms (FindLiveObjects: 0.609592 ms CreateObjectMapping: 0.373742 ms MarkObjects: 22.685322 ms  DeleteObjects: 1.184712 ms)

Start World
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading solution from Solutions/Intro_001_solution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Preload finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

InvalidOperationException: Process has exited, so the requested information is not available.
  at System.Diagnostics.Process.get_ProcessName () [0x00000] in <filename unknown>:0 
  at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:get_ProcessName ()
  at WorldBehaviourScript.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 21214.
Total: 43.122726 ms (FindLiveObjects: 1.603167 ms CreateObjectMapping: 1.599754 ms MarkObjects: 39.786007 ms  DeleteObjects: 0.132089 ms)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (System.Type,intptr)
  at UnityEngine.GameObject.GetComponent[AudioSource] () [0x00000] in <filename unknown>:0 
  at MusicManager.TransitionToConstructionMode () [0x00000] in <filename unknown>:0 
  at MusicManager.WorldDestroyed () [0x00000] in <filename unknown>:0 
  at Messenger.Broadcast (System.String eventType) [0x00000] in <filename unknown>:0 
  at WorldBehaviourScript.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

